Line tool (or hold Shift while dragging): click sets the start, drag to preview a straight run of the selected tile, release to place it. Uses the brush width. Mouse wheel over the map zooms at the cursor.
TILES (paint / drag)
COLOR VARIANTS (same behavior, new look)
SPECIAL (barriers & walkways)
Bunker faces: solid to ships; shots pass OUT in the arrow direction only. Mortars still fly over. Bunker wall/floor are cosmetic wall/floor variants for building the structure around the firing face.
ITEMS (click to place)
Right-click any cell: remove items there (or clear the tile to void if empty).
MAP ACTIONS
GAME RULES
Optional per-map tuning. Sliders left at default are not
saved — the map simply uses the server's standard settings.
SERVER MAPS
Load any live map to study or remix it. When your map is ready, use EXPORT below to save it to your machine and send the .json to a server operator to get it into the rotation.
FILE
Export/import move map .json files by hand if you prefer working with files.
Classic .MAP files from the original game convert right here in the browser —
review the result, repaint fortified @ cells with real bunkers where wanted, then export.